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Render Weekly x Herman Miller

This is my entry for the Render Weekly x Herman Miller contest. The brief was very open, to visualise the gaming chair. I used a few cinema stills for inspiration on design and colours. I used glass and concrete to to reflect light all around the scene and create more visual interest.

I am happy with how quickly I was able to turn around this project and it turned out almost exactly like the concept in my head. It is much different than anything I have done before but I like the challenge of creating something new.

Modelled in 3DS Max
Rendered with VRay 5
Post in Photoshop

Contact: www.joadhughes.com